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	<title>Comments on: Kill All The Designers</title>
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	<description>sometimes it takes getting punched in the face</description>
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		<title>By: micah</title>
		<link>http://learntoduck.com/business/kill-all-the-designers/comment-page-1/#comment-9053</link>
		<dc:creator>micah</dc:creator>
		<pubDate>Mon, 18 May 2009 08:05:10 +0000</pubDate>
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		<description>Deb I am so interested in understanding the VA industry..in many ways, it&lt;br&gt;baffles me. Perhaps we can talk one of these days...</description>
		<content:encoded><![CDATA[<p>Deb I am so interested in understanding the VA industry..in many ways, it<br />baffles me. Perhaps we can talk one of these days&#8230;</p>
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		<title>By: micah</title>
		<link>http://learntoduck.com/business/kill-all-the-designers/comment-page-1/#comment-8130</link>
		<dc:creator>micah</dc:creator>
		<pubDate>Mon, 18 May 2009 01:05:10 +0000</pubDate>
		<guid isPermaLink="false">http://learntoduck.com/?p=635#comment-8130</guid>
		<description>Deb I am so interested in understanding the VA industry..in many ways, it&lt;br&gt;baffles me. Perhaps we can talk one of these days...</description>
		<content:encoded><![CDATA[<p>Deb I am so interested in understanding the VA industry..in many ways, it<br />baffles me. Perhaps we can talk one of these days&#8230;</p>
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		<title>By: Deb</title>
		<link>http://learntoduck.com/business/kill-all-the-designers/comment-page-1/#comment-8129</link>
		<dc:creator>Deb</dc:creator>
		<pubDate>Sun, 17 May 2009 14:23:54 +0000</pubDate>
		<guid isPermaLink="false">http://learntoduck.com/?p=635#comment-8129</guid>
		<description>Micah, enjoyed your post. &lt;br&gt;We (VAs) are having essentially the same issue with the Virtual Assistant industry with so-called Virtual Assistant workers overseas using the freelance sites to cut the general VA per hour rate of $25/$35 down to $10 or under.  Like some web/graphic/logo designer sites, there are also Virtual Assistant sites having been started by corporations solely for the purpose of selling Virtual Assistant services at ridiculously low rates by using underskilled, overseas &#039;workers&#039; (as you can&#039;t call them Virtual Assistants),  therein undermining the qualifications and years of experience most real Virtual Assistants bring to the business owners and industry.   &lt;br&gt;Having said that, I agree whole-heartedly with what Rob M. comment above.  I guess it depends on what kind of work or &#039;clients&#039; you want to have.  Like the designers out there, many VAs are up in arms about the cut-rate VA business model of some corporations exploiting the industry but, I think, having clients that value, and understand the value of, what you do will ultimately make for a much better working environment (for both parties) rather than having to justify everything and &#039;sell&#039; yourself every time.  A soft-sell is expected for each new client but having to do the competitve hard-sell to get clients all the time would wear me out, and down!  :)   &lt;br&gt;And, one last comment.  On the verge of jumping into the development start-up phase of several businesses I actually need half dozen logos/designs for branding.  I have done a fair amount of research and looked around at a lot of designers and there are so many great ones out there.  However, at this point, I just can&#039;t afford them.  To be clear, I have a champagne vision with a beer budget (at the moment).   Good designers, like a good VA is worth every penny in what they can bring to moving your business forward.   I will just have to find the best designer I can, for my budget.  Not by using spec work sites and thereby promoting them but, like perhaps hiring a great Virtual Assistant with lower rates you can afford, by doing some research and legwork and finding someone qualified out of school, or by word of mouth, etc.  Perhaps too you can barter some great advertising for the designer if your site is expected to be high-profile.  That, I think, is much more valuable that a fee!  :)</description>
		<content:encoded><![CDATA[<p>Micah, enjoyed your post. <br />We (VAs) are having essentially the same issue with the Virtual Assistant industry with so-called Virtual Assistant workers overseas using the freelance sites to cut the general VA per hour rate of $25/$35 down to $10 or under.  Like some web/graphic/logo designer sites, there are also Virtual Assistant sites having been started by corporations solely for the purpose of selling Virtual Assistant services at ridiculously low rates by using underskilled, overseas &#39;workers&#39; (as you can&#39;t call them Virtual Assistants),  therein undermining the qualifications and years of experience most real Virtual Assistants bring to the business owners and industry.   <br />Having said that, I agree whole-heartedly with what Rob M. comment above.  I guess it depends on what kind of work or &#39;clients&#39; you want to have.  Like the designers out there, many VAs are up in arms about the cut-rate VA business model of some corporations exploiting the industry but, I think, having clients that value, and understand the value of, what you do will ultimately make for a much better working environment (for both parties) rather than having to justify everything and &#39;sell&#39; yourself every time.  A soft-sell is expected for each new client but having to do the competitve hard-sell to get clients all the time would wear me out, and down!  :)   <br />And, one last comment.  On the verge of jumping into the development start-up phase of several businesses I actually need half dozen logos/designs for branding.  I have done a fair amount of research and looked around at a lot of designers and there are so many great ones out there.  However, at this point, I just can&#39;t afford them.  To be clear, I have a champagne vision with a beer budget (at the moment).   Good designers, like a good VA is worth every penny in what they can bring to moving your business forward.   I will just have to find the best designer I can, for my budget.  Not by using spec work sites and thereby promoting them but, like perhaps hiring a great Virtual Assistant with lower rates you can afford, by doing some research and legwork and finding someone qualified out of school, or by word of mouth, etc.  Perhaps too you can barter some great advertising for the designer if your site is expected to be high-profile.  That, I think, is much more valuable that a fee!  :)</p>
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		<title>By: Sam Flores Versus Frozen Fish</title>
		<link>http://learntoduck.com/business/kill-all-the-designers/comment-page-1/#comment-3408</link>
		<dc:creator>Sam Flores Versus Frozen Fish</dc:creator>
		<pubDate>Sun, 22 Mar 2009 01:49:36 +0000</pubDate>
		<guid isPermaLink="false">http://learntoduck.com/?p=635#comment-3408</guid>
		<description>[...] Kill All The Designers (learntoduck.com)   No TweetBacks yet. (Be the first to Tweet this post) [...]</description>
		<content:encoded><![CDATA[<p>[...] Kill All The Designers (learntoduck.com)   No TweetBacks yet. (Be the first to Tweet this post) [...]</p>
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		<title>By: micah</title>
		<link>http://learntoduck.com/business/kill-all-the-designers/comment-page-1/#comment-8128</link>
		<dc:creator>micah</dc:creator>
		<pubDate>Sat, 21 Mar 2009 14:22:39 +0000</pubDate>
		<guid isPermaLink="false">http://learntoduck.com/?p=635#comment-8128</guid>
		<description>As a total non-designer is the superwide textarea a good thing?</description>
		<content:encoded><![CDATA[<p>As a total non-designer is the superwide textarea a good thing?</p>
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		<title>By: Rob Morris</title>
		<link>http://learntoduck.com/business/kill-all-the-designers/comment-page-1/#comment-8127</link>
		<dc:creator>Rob Morris</dc:creator>
		<pubDate>Sat, 21 Mar 2009 06:09:02 +0000</pubDate>
		<guid isPermaLink="false">http://learntoduck.com/?p=635#comment-8127</guid>
		<description>As a guy who&#039;d be playing the role of the unhappy designer in your scenario, I&#039;m here to say I&#039;m far from unhappy if a client goes somewhere cheap for a logo. You can never talk someone into thinking design is worth more. They either get it or they don&#039;t. I&#039;m confident that any work I create is far ahead of the spec stuff that this is never an issue. If anything I kind of like there being this class of pseudo-designers around the place because it makes sure my clients are ones who really value what I do.&lt;br&gt;&lt;br&gt;ps - dude, this superwide textarea really encourages longer comment!</description>
		<content:encoded><![CDATA[<p>As a guy who&#39;d be playing the role of the unhappy designer in your scenario, I&#39;m here to say I&#39;m far from unhappy if a client goes somewhere cheap for a logo. You can never talk someone into thinking design is worth more. They either get it or they don&#39;t. I&#39;m confident that any work I create is far ahead of the spec stuff that this is never an issue. If anything I kind of like there being this class of pseudo-designers around the place because it makes sure my clients are ones who really value what I do.</p>
<p>ps &#8211; dude, this superwide textarea really encourages longer comment!</p>
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		<title>By: roberciku</title>
		<link>http://learntoduck.com/business/kill-all-the-designers/comment-page-1/#comment-8126</link>
		<dc:creator>roberciku</dc:creator>
		<pubDate>Wed, 18 Mar 2009 11:20:53 +0000</pubDate>
		<guid isPermaLink="false">http://learntoduck.com/?p=635#comment-8126</guid>
		<description>As I just tweeted, the single most pertinent article about the current state of design. I&#039;m raising my hand at this one, guilty. Blame the spec kids, the spec companies, the clients who don&#039;t &#039;value&#039; good design. But yeh, you gotta take a look at yourself, and how the industry has changed beyond compreghension and with such rapidity in the last few years. I read this and gulped. Sharp intake of breath. And I fell into this trap, and am currently clambering out of it, with a &#039;timely&#039; &#039;relaunch&#039;. It&#039;s an unfortunate fact that design is not valued by the large majority of the business community, but it is a fact nonetheless. Principally because design is not a physical thing, you cannot grasp it, it&#039;s somewhat of an enigma or even a black art still to many folk, who need it but don&#039;t understand the value it can bring. Back to the relaunch.</description>
		<content:encoded><![CDATA[<p>As I just tweeted, the single most pertinent article about the current state of design. I&#39;m raising my hand at this one, guilty. Blame the spec kids, the spec companies, the clients who don&#39;t &#39;value&#39; good design. But yeh, you gotta take a look at yourself, and how the industry has changed beyond compreghension and with such rapidity in the last few years. I read this and gulped. Sharp intake of breath. And I fell into this trap, and am currently clambering out of it, with a &#39;timely&#39; &#39;relaunch&#39;. It&#39;s an unfortunate fact that design is not valued by the large majority of the business community, but it is a fact nonetheless. Principally because design is not a physical thing, you cannot grasp it, it&#39;s somewhat of an enigma or even a black art still to many folk, who need it but don&#39;t understand the value it can bring. Back to the relaunch.</p>
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		<title>By: arturo.gimmicklab.com &#187; Blog Archive &#187; Kill All The Designers –because there are too many&#8230;</title>
		<link>http://learntoduck.com/business/kill-all-the-designers/comment-page-1/#comment-3340</link>
		<dc:creator>arturo.gimmicklab.com &#187; Blog Archive &#187; Kill All The Designers –because there are too many&#8230;</dc:creator>
		<pubDate>Sat, 14 Mar 2009 19:05:38 +0000</pubDate>
		<guid isPermaLink="false">http://learntoduck.com/?p=635#comment-3340</guid>
		<description>[...] such as spec-work. That&#8217;s what I read in Micah Baldwin&#8217;s blog where he posted the link Kill All The Designers in which he states that &#8220;The only way to reduce the negative effects of spec work on the [...]</description>
		<content:encoded><![CDATA[<p>[...] such as spec-work. That&#8217;s what I read in Micah Baldwin&#8217;s blog where he posted the link Kill All The Designers in which he states that &#8220;The only way to reduce the negative effects of spec work on the [...]</p>
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		<title>By: Stop Doing Spec Work! &#124; Black Diamond Digital Blog</title>
		<link>http://learntoduck.com/business/kill-all-the-designers/comment-page-1/#comment-3334</link>
		<dc:creator>Stop Doing Spec Work! &#124; Black Diamond Digital Blog</dc:creator>
		<pubDate>Fri, 13 Mar 2009 18:49:01 +0000</pubDate>
		<guid isPermaLink="false">http://learntoduck.com/?p=635#comment-3334</guid>
		<description>[...] Here&#8217;s an article that has a solution, albeit quite extreme. [...]</description>
		<content:encoded><![CDATA[<p>[...] Here&#8217;s an article that has a solution, albeit quite extreme. [...]</p>
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		<title>By: Jeremy Tuber</title>
		<link>http://learntoduck.com/business/kill-all-the-designers/comment-page-1/#comment-8125</link>
		<dc:creator>Jeremy Tuber</dc:creator>
		<pubDate>Fri, 13 Mar 2009 16:45:20 +0000</pubDate>
		<guid isPermaLink="false">http://learntoduck.com/?p=635#comment-8125</guid>
		<description>Outstanding post, Micah. &lt;br&gt;&lt;br&gt;Any of these designers that are crying foul because there&#039;s an influx of wanna-be&#039;s should ask themselves if they&#039;ve ever purchased inexpensive stock photography (iStock, etc.) instead of hiring a professional photographer. How about the graphic designers out there that added web design or photography to the skills they offer - aren&#039;t all of these things hurting other creative professionals? &lt;br&gt;&lt;br&gt;The invention and subsequent enhancement of better and more idiot-proof digital cameras, free online tutorials and a shift that there should be a price drop since there&#039;s no film involved has forever changed the photo industry, we&#039;re seeing the same with graphic design. I agree with Jeffrey (see above in comments), graphic design...at least amateur (not that great) design is becoming  a &quot;standard skill&quot;.&lt;br&gt;&lt;br&gt;I&#039;ve also found that even though most business owners (clients) aren&#039;t getting top-shelf design, they don&#039;t care. As long as it&#039;s cheap and fast, the quality isn&#039;t as important. &lt;br&gt;&lt;br&gt;The bottom line (and it&#039;s a tough one to swallow) is that if you can provide value above and beyond with the influx of wanna-be&#039;s can, you can still make good money as a freelancing designer. If all you have to sell is &quot;good design&quot; - you&#039;re already dead, you just don&#039;t know it yet. &lt;br&gt;&lt;br&gt;Cry, complain or learn to differentiate yourself...choose quickly. &lt;br&gt;&lt;br&gt;Here are my 2 cents: &lt;br&gt;&lt;a href=&quot;http://tinyurl.com/dh4fp8&quot; rel=&quot;nofollow&quot;&gt;http://tinyurl.com/dh4fp8&lt;/a&gt;&lt;br&gt;&lt;a href=&quot;http://tinyurl.com/clnam4&quot; rel=&quot;nofollow&quot;&gt;http://tinyurl.com/clnam4&lt;/a&gt;</description>
		<content:encoded><![CDATA[<p>Outstanding post, Micah. </p>
<p>Any of these designers that are crying foul because there&#39;s an influx of wanna-be&#39;s should ask themselves if they&#39;ve ever purchased inexpensive stock photography (iStock, etc.) instead of hiring a professional photographer. How about the graphic designers out there that added web design or photography to the skills they offer &#8211; aren&#39;t all of these things hurting other creative professionals? </p>
<p>The invention and subsequent enhancement of better and more idiot-proof digital cameras, free online tutorials and a shift that there should be a price drop since there&#39;s no film involved has forever changed the photo industry, we&#39;re seeing the same with graphic design. I agree with Jeffrey (see above in comments), graphic design&#8230;at least amateur (not that great) design is becoming  a &#8220;standard skill&#8221;.</p>
<p>I&#39;ve also found that even though most business owners (clients) aren&#39;t getting top-shelf design, they don&#39;t care. As long as it&#39;s cheap and fast, the quality isn&#39;t as important. </p>
<p>The bottom line (and it&#39;s a tough one to swallow) is that if you can provide value above and beyond with the influx of wanna-be&#39;s can, you can still make good money as a freelancing designer. If all you have to sell is &#8220;good design&#8221; &#8211; you&#39;re already dead, you just don&#39;t know it yet. </p>
<p>Cry, complain or learn to differentiate yourself&#8230;choose quickly. </p>
<p>Here are my 2 cents: <br /><a href="http://tinyurl.com/dh4fp8" rel="nofollow">http://tinyurl.com/dh4fp8</a><br /><a href="http://tinyurl.com/clnam4" rel="nofollow">http://tinyurl.com/clnam4</a></p>
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		<title>By: jer979</title>
		<link>http://learntoduck.com/business/kill-all-the-designers/comment-page-1/#comment-8124</link>
		<dc:creator>jer979</dc:creator>
		<pubDate>Thu, 12 Mar 2009 16:49:29 +0000</pubDate>
		<guid isPermaLink="false">http://learntoduck.com/?p=635#comment-8124</guid>
		<description>A solid post, but the challenge for the designers is differentiation. I just wrote a post on this called &quot;Your Job is somebody else&#039;s hobby&quot; (&lt;a href=&quot;http://www.jer979.com/igniting-the-revolution/natalia/&quot; rel=&quot;nofollow&quot;&gt;http://www.jer979.com/igniting-the-revolution/n...&lt;/a&gt;) and it is at the heart of many of the crowdsourcing sites like &lt;a href=&quot;http://GeniusRocket.com&quot; rel=&quot;nofollow&quot;&gt;GeniusRocket.com&lt;/a&gt; and eLance.&lt;br&gt;&lt;br&gt;Fact is, these guys will have to figure out a way to be THE best or do something else.  Part of the Schumpeterian Creative Destruction.</description>
		<content:encoded><![CDATA[<p>A solid post, but the challenge for the designers is differentiation. I just wrote a post on this called &#8220;Your Job is somebody else&#39;s hobby&#8221; (<a href="http://www.jer979.com/igniting-the-revolution/natalia/" rel="nofollow"></a><a href="http://www.jer979.com/igniting-the-revolution/n" rel="nofollow">http://www.jer979.com/igniting-the-revolution/n</a>&#8230;) and it is at the heart of many of the crowdsourcing sites like <a href="http://GeniusRocket.com" rel="nofollow">GeniusRocket.com</a> and eLance.</p>
<p>Fact is, these guys will have to figure out a way to be THE best or do something else.  Part of the Schumpeterian Creative Destruction.</p>
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		<title>By: micah</title>
		<link>http://learntoduck.com/business/kill-all-the-designers/comment-page-1/#comment-8122</link>
		<dc:creator>micah</dc:creator>
		<pubDate>Wed, 11 Mar 2009 23:02:14 +0000</pubDate>
		<guid isPermaLink="false">http://learntoduck.com/?p=635#comment-8122</guid>
		<description>Thats great background on how the problem has become pervasive. The issue is the same, the surplus of designers allows spec work to exist. If every company was fighting for the same resources, spec work wouldnt exist. By making it easy to hang a shingle and call yourself a designer (similar in my mind to the explosion of SEO professionals), the overall quality of the work suffers, and the potential revenue to the designer dips.&lt;br&gt;&lt;br&gt;You know what spec works provides the designers? Ability to avoid clients. Ability to work in volume and cheaply. Ability to suck and survive.&lt;br&gt;&lt;br&gt;As long as businesses are willing to take &quot;good enough&quot; work and be successful, the spectre of spec work will continue to exist.&lt;br&gt;&lt;br&gt;My point is unchanged (and bolstered by your comment): Designers are killing their own industry but not weeding out the sucky ones. Spec work is a result of sucky designers, not vice versa.</description>
		<content:encoded><![CDATA[<p>Thats great background on how the problem has become pervasive. The issue is the same, the surplus of designers allows spec work to exist. If every company was fighting for the same resources, spec work wouldnt exist. By making it easy to hang a shingle and call yourself a designer (similar in my mind to the explosion of SEO professionals), the overall quality of the work suffers, and the potential revenue to the designer dips.</p>
<p>You know what spec works provides the designers? Ability to avoid clients. Ability to work in volume and cheaply. Ability to suck and survive.</p>
<p>As long as businesses are willing to take &#8220;good enough&#8221; work and be successful, the spectre of spec work will continue to exist.</p>
<p>My point is unchanged (and bolstered by your comment): Designers are killing their own industry but not weeding out the sucky ones. Spec work is a result of sucky designers, not vice versa.</p>
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		<title>By: jeffrey</title>
		<link>http://learntoduck.com/business/kill-all-the-designers/comment-page-1/#comment-8121</link>
		<dc:creator>jeffrey</dc:creator>
		<pubDate>Wed, 11 Mar 2009 22:51:18 +0000</pubDate>
		<guid isPermaLink="false">http://learntoduck.com/?p=635#comment-8121</guid>
		<description>I would bet green money that 99.9% of all well-known working designers out there learned on stolen software.  Myself included.  Taking away the stolen software isn&#039;t the problem.  Every design has to start somewhere, and except for the very few, they all suck fat donkey balls - metaphorically speaking, of course.  For me, the biggest issue I see is crossover.  In the late 90&#039;s, you were either a print design or a web designer.  People proficient in identity work usually belonged to the print camp.  As the print jobs became less and less, and the web jobs became more and more a lot of the print designers started designing websites.  They were terrible at it. Subsequently the web designers were also terrible at designing for print. 1999-2003ish was a weird time for designers who were trying to figure out what kind of design they should be doing to stay reactive to a changing graphic design field - and especially  the industry expectations of a designer.  What it has mostly turned into is a designer who is expected to be a jack of all trades, but ultimately a master of none.  This is the problem.  The guy who spends all day designing banner ads for some shit-ass agency and wants to make a few bucks is gonna go onto a &quot;contest project&quot; site and try to do a logo for $500, because fuck it - it&#039;s $500.  Do they know how to use the applications to make a logo?  They sure do.  Do they have any expertise in logo standards?  Know how to rescale a logo so it looks good blown to the size of a building, or as a one color 1/4&quot; logo on a business card? Hell no.  But what do they care?  They could make $500 and the client who posted the project won&#039;t know any better to understand that what they&#039;re paying $500 for isn&#039;t suitable for what they actually need.&lt;br&gt;&lt;br&gt;That&#039;s the problem.  I give it a few more years before Apple comes out with image editing software that does for graphic design what iMovie did for video editing.  Digital image manipulation and &quot;light design&quot; is going to become a standard skill.  The point is that simply understanding how to use the application doesn&#039;t make you equipped to complete the task at hand, and most of the people presenting the tasks don&#039;t know enough to know if what they&#039;re choosing is correct.  But like Jeff said in his article, and like I said in mine - spec work as a business is pairing d-level companies with underskilled designers.  that&#039;s fine, if they choose to work together.  Where I agree with you is that what&#039;s driving down prices is the overabundance of &quot;designers&quot;, a shitty economy, and the good old fashioned american capitalistic tactic of undercutting that says &quot;sure it&#039;s cheap, but it&#039;s better than nothing.&quot;</description>
		<content:encoded><![CDATA[<p>I would bet green money that 99.9% of all well-known working designers out there learned on stolen software.  Myself included.  Taking away the stolen software isn&#39;t the problem.  Every design has to start somewhere, and except for the very few, they all suck fat donkey balls &#8211; metaphorically speaking, of course.  For me, the biggest issue I see is crossover.  In the late 90&#39;s, you were either a print design or a web designer.  People proficient in identity work usually belonged to the print camp.  As the print jobs became less and less, and the web jobs became more and more a lot of the print designers started designing websites.  They were terrible at it. Subsequently the web designers were also terrible at designing for print. 1999-2003ish was a weird time for designers who were trying to figure out what kind of design they should be doing to stay reactive to a changing graphic design field &#8211; and especially  the industry expectations of a designer.  What it has mostly turned into is a designer who is expected to be a jack of all trades, but ultimately a master of none.  This is the problem.  The guy who spends all day designing banner ads for some shit-ass agency and wants to make a few bucks is gonna go onto a &#8220;contest project&#8221; site and try to do a logo for $500, because fuck it &#8211; it&#39;s $500.  Do they know how to use the applications to make a logo?  They sure do.  Do they have any expertise in logo standards?  Know how to rescale a logo so it looks good blown to the size of a building, or as a one color 1/4&#8243; logo on a business card? Hell no.  But what do they care?  They could make $500 and the client who posted the project won&#39;t know any better to understand that what they&#39;re paying $500 for isn&#39;t suitable for what they actually need.</p>
<p>That&#39;s the problem.  I give it a few more years before Apple comes out with image editing software that does for graphic design what iMovie did for video editing.  Digital image manipulation and &#8220;light design&#8221; is going to become a standard skill.  The point is that simply understanding how to use the application doesn&#39;t make you equipped to complete the task at hand, and most of the people presenting the tasks don&#39;t know enough to know if what they&#39;re choosing is correct.  But like Jeff said in his article, and like I said in mine &#8211; spec work as a business is pairing d-level companies with underskilled designers.  that&#39;s fine, if they choose to work together.  Where I agree with you is that what&#39;s driving down prices is the overabundance of &#8220;designers&#8221;, a shitty economy, and the good old fashioned american capitalistic tactic of undercutting that says &#8220;sure it&#39;s cheap, but it&#39;s better than nothing.&#8221;</p>
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		<title>By: BrackenC</title>
		<link>http://learntoduck.com/business/kill-all-the-designers/comment-page-1/#comment-8123</link>
		<dc:creator>BrackenC</dc:creator>
		<pubDate>Wed, 11 Mar 2009 21:00:12 +0000</pubDate>
		<guid isPermaLink="false">http://learntoduck.com/?p=635#comment-8123</guid>
		<description>Hah! Taking away stolen copies of Photoshop (more accurately the entire Creative Suite) would eliminate a *big* chunk of the designers doing spec work. I think that would be a great start. And while we&#039;re at it, let&#039;s take the stolen copies away from clients too.</description>
		<content:encoded><![CDATA[<p>Hah! Taking away stolen copies of Photoshop (more accurately the entire Creative Suite) would eliminate a *big* chunk of the designers doing spec work. I think that would be a great start. And while we&#39;re at it, let&#39;s take the stolen copies away from clients too.</p>
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